: When playing a 4k video in fullscreen mode on a 2560×1440 HDR monitor, the video extends beyond the edge of the screen. : When the resolution is set to 2560×1440 144Hz, the performance state is stuck at maximum performance. To workaround, either launch the game in windowed mode directly or disable G-SYNC. : Performance drop occurs when using G-SYNC and switching from full-screen mode to windowed mode using the in-game settings. : Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. : Video playback stutters while scrolling down the YouTube page. : GPU power consumption may increase in idle mode on systems using certain higher-refresh-rate G-SYNC monitors. : Stuttering and lagging occur upon launching a game. : The game crashes when turbulence smoke is enabled. : The game may crash on GeForce RTX 30 series GPUs. īlue-screen crash (0x116) may occur upon resuming from sleep mode when three 4k monitors are connected. Anyone else also having a card that sounds. Also my clock speeds are down to 1600mhz from the average 1900mhz it runs with everything else. No other game that either uses ray tracing or plain rasterization makes my card run at 85C with the fans constantly ramping up. : The notebook displays corruption after waking from sleep. I've actually been surprised to hear my 2080ti make such a noise for the first time in forever. : With HDR enabled, black levels are incorrect, notably on LG OLED TVs. : The system may freeze with the screen displaying as solid color. : Blue-screen crash (UNEXPECTED KERNEL MODE TRAP) may occur. : The FPS counter is activated and the overlay appears on Windows Mail and Calendar applications. Supports finalized Vulkan Ray Tracing extensionsĪdded Background Application Max Frame Rate control (Manage 3D Settings page)Īdded Color Accuracy Mode feature (Display > Adjust Desktop Color Settings page) See “Changes and Fixed Issues in Version 461.09” Now, any GPU with support for Vulkan Ray Tracing can experience Quake II RTX in all its path-traced glory.Īdded security updates for driver components See the NVIDIA Security Bulletin 5142 for details. The latest Game Ready Driver provides support for the Quake II RTX v1.4.0 update which enables support for the new Vulkan Ray Tracing extensions. We recommend the normal driver and not DCH. While the base core component files remain the same, the way DCH drivers are packaged differs from previous Legacy (Standard) drivers. I have to agree that the game didnt feel any lag or at least more then. For those that wonder, the DCH driver is a Microsoft DCH (Declarative Componentized Hardware supported apps) driver and refers to a new Windows 10 driver package preinstalled by OEMS implementing the Microsoft Universal Driver paradigm. The Quake 2 RTX demo is out now and with RTX being unlocked on Pascal cards i. We have a discussion thread open on this driver here in our Nvidia driver discussion forums. Quake II RTX is already a pretty game at least, compared to the original but a major new patch is set to boost the visuals even more for users with powerful enough rigs, and high-end. Prior to a new title launching, our driver team is working up until the last minute to ensure every performance tweak and bug fix is optimized for the best gameplay on day-1. Game Ready Drivers provide the best possible gaming experience for all major new releases, including Virtual Reality games. My aim suffers from gsync.Beware, these new drivers do not work with 3Dmigoto dx11 fixes. The gameplay is now smooth and has no tearing but this ain’t what I want alone. Sure, we all know that lag refers to some kind of slowdown or reduced responsiveness during a game, but we need to get more specific. Why Because it's a general term and not particularly descriptive. The input lag is way too bad for me.ĭon’t get me wrong. Right off the bat, the word 'lag' itself is a problem. Here is how to fix warzone 2 performance issues and fix that lag and. So I wanted to test it again and again to have this smooth feeling I have in other games with gsync. Call of Duty Warzone 2 Gameplay Benchmark on RTX 3080 and AMD Ryzen 9 5950XSpecs. So many people tell how smooth (no tearing and good frame times) gsync is and that input lag is not even recognisable with it. So I read many threads/guides, tested many settings and till now the only viable settings in qc with my 165 hz gsync Monitor is: I am experimenting with the best settings for very low input lag and smooth gameplay. There are a few devs that roam this reddit. Topic for newbies in QC (guides, tutorials, tips)ĭownload the Game! Welcome to Quake Champions Reddit! Please refer to our rules located on the sidebar.Quake Discords (all regions, pickups, tournaments, casual).
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